Showing posts with label M.T. Anderson. Show all posts
Showing posts with label M.T. Anderson. Show all posts

Tuesday, June 30, 2009

The House Was Quiet and the World Was Calm

I came back from France thinking that Wallace Stevens, lover of things French and Floridian, might have a poem that would provide a good opening for me to share some of the experiences of what my daughter calls our "French adventure," but I haven't come up with one yet. Instead, I got stuck on one that seems to me related to my recent post about funding for public libraries in Ohio and a post over at Linus's Blanket about whether blog reviewers should add disclaimers to their reviews, in that it's about finding truth--about finding some truth calmly, on your own, in the quiet of a summer night:

The house was quiet and the world was calm.
The reader became the book; and summer night

Was like the conscious being of the book.
The house was quiet and the world was calm.

The words were spoken as if there was no book,
Except that the reader leaned above the page,

Wanted to lean, wanted much most to be
The scholar to whom his book is true, to whom

The summer night is like a perfection of thought.
The house was quiet because it had to be.

The quiet was part of the meaning, part of the mind:
The access of perfection to the page.

And the world was calm. The truth in a calm world,
In which there is no other meaning, itself

Is calm, itself is summer and night, itself
Is the reader leaning late and reading there.

Reading only books that you think you agree with--because of disclaimers or reviews or anything else--can lead to increasing narrow-mindedness. Our country is getting fragmented enough without people trying to read only the books that they already agree with. I’d like to see more people read books that challenge some of their beliefs. In fact, I guess that will have to be my summer reading challenge. I'll go out and find a book that I suspect I don't agree with, read it, and report back to you all before September.

Join me in this challenge? It doesn't even have to be a whole book--an essay would do nicely.

Update: For those of you who don't want to read non-fiction this summer, you could choose something outside your usual comfort zone--a new genre, or a classic author if you usually read new fiction. Here are a few suggestions:

Atwood's A Handmaid's Tale--for a look at what theocracy could look like in the U.S.
Goldsmith's She Stoops to Conquer--to remind yourself what it's like to be frustrated with dating and marriage rituals
Buckley's Boomsday--to decide if you should worry about whether you'll ever be able to retire
Kaufman's The Laramie Project--an explosion of the excuse that "this sort of thing doesn't happen here"
Hughart's Bridge of Birds--a good story that isn't all it seems
Ozeki's All Over Creation--if you don't know much about modern agriculture
Orwell's 1984 and then Doctorow's Little Brother--if you think safety can be more important than freedom
Anderson's Feed--if you spend much time in front of a screen
Miller's Death of a Salesman or Steinbeck's The Grapes of Wrath--for company in economic misery

Wednesday, May 7, 2008

Everything Bad is Good for You

I'm pretty much the resident Luddite at my house. If we're watching YouTube videos on my laptop, someone invariably unseats me at the keyboard because I'm too slow. The other three play with the whole gamecube/wii/computer network downstairs while I sit upstairs reading a book. So I liked the mental gymnastics involved in Steven Johnson's mind-game, proposed on p. 19 of Everything Bad is Good for You:

Imagine an alternate world identical to ours save one techno-historical change: video games were invented and popularized before books. In this parallel universe, kids have been playing games for centuries--and then these page-bound texts come along and suddenly they're all the rage. What would the teachers, and the parents, and the cultural authorities have to say about this frenzy of reading? I suspect it would sound something like this:

Reading books chronically understimulates the senses. Unlike the longstanding tradition of gameplaying--which engages the child in a vivid, three-dimensional world fiilled with moving images and musical soundscapes, navigated and controlled with complex muscular movements--books are simply a barren string of words on the page. Only a small portion of the brain devoted to processing written language is activated during reading, while games engage the full range of the sensory and motor cortices.

Books are also tragically isolating. While games have for many years engaged the young in complex social relationships with their peers, building and exploring worlds together, books force the child to sequester him or herself in a quiet space, shut off from interaction with other children. These new "libraries" that have arisen in recent years to facilitate reading activities are a frightening sight: dozens of young children, normally so vivacious and socially interactive, sitting alone in cubicles, reading silently, oblivious to their peers.

Many children enjoy reading books, of course, and no doubt some of the flights of fancy conveyed by reading have their escapist merits. But for a sizable percentage of the population, books are downright discriminatory. The reading craze of recent years cruelly taunts the 10 million Americans who suffer from dyslexia--a condition that didn't even exist as a condition until printed text came along to stigmatize its sufferers.

But perhaps the most dangerous property of these books is the fact that they follow a fixed linear path. You can't control their narratives in any fashion--you simply sit back and have the story dictated to you. For those of us raised oon interactive narratives, this property may seem astonishing. Why would anyone want to embark on an adventure utterly choreographed by another person? But today's generation embarks on such adventures millions of times a day. This risks instilling a general passivity in our children, making them feel as though they're powerless to change their circumstances. Reading is not an active, participatory process; it's a submissive one. The book readers of the younger generation are learning to "follow the plot" instead of learning to lead.

Okay, so let's take this game one step further. Imagine we live in a world where some variation of the feed is possible. Obviously, as I've said, the novel Feed presents it as a thing not to be desired, but could we alter it to make it better? Walker says we should be able to turn it off. Eleanor says that instead of hooking directly into your brain, it should be a wrist unit with optional visor and earbuds. Ron says that the difference between using a laptop and having a feed is the "difference between wanting to DRIVE a car and wanting to BE one," but I suspect he would like the convenience of using his electronic calendar, "meeting maker," without having to get out his laptop every time he needs to check his schedule.

What would be the advantage of your modified feed, I asked the kids. You could look up information all the time, they said. You'd never be bored. You could show things to people, or send them links. You could chat without talking (this actually happens in Feed). Walker mentioned the cheating possibilities that chat could open up at school, which is, no doubt, why there is no such thing as school (only School TM) in the world of Feed, and why cell phones are completely banned from our local public schools already.

The most detailed answer I got about the advantage of a feed was about Walker's new game Super Smash Brothers Brawl. Evidently, he goes over to the computer and looks up "moves" and "combos" to use in the game, and then he has to go back over to the Wii and try to remember what the computer told him to do with his fingers to achieve that move or combination of moves. If he had a feed, he said, he could just look this stuff up and move his fingers while reading the information about it.

As a blogger, there would be lots of advantages to having some version of a feed. As Eleanor said, you could keep a "good ideas folder" going all the time. I could make a note about the mockingbird I heard do a convincing meow this morning while I was petting the rabbit, and when I turned around to see what cat was coming up behind me, I saw a bird. But then, maybe I'd never use that idea. Maybe my good ideas folder would get so big, it would be unmanageable. Maybe I'd have so many notes about birds and rabbits and cats that I couldn't keep track of them, and then I'd need more ways to make personal indices of things that interest me, and then pretty soon I'd want a whole education system to help me sort through all the information available to me on the world wide web....and I'd have reinvented School TM, where the only thing you learn is how to use your feed. I've seen several bloggers get to this point lately, saying that they've found they have to limit their "screen time" so they have time for a life. That makes me remember the South Park episode about World of Warcraft, in which people who triumph in the game "have no life" and the makers of the game fret about "how they can kill that which has no life."

I promised pros and cons of Feed, and don't mean to take the discussion back to cons every time. But it does seem that there need to be limits on how such a thing would work, and probably self-imposed limits would work about as well as those parental controls you can put on your tv--but how many people actually do it?

Tuesday, May 6, 2008

Feed, pro and con

Ever since we all read M.T. Anderson's YA novel Feed at my house, we have discussions about what it would be like to have a feed in our own, personal heads. What is a feed? It's a combination of radio/tv/internet that goes directly into a person's brain. It learns to recommend stuff you'll like and it can even continue broadcasting while you're asleep, influencing your dreams.

The novel is written in a snarky, satiric way that makes the feed seem like a pretty bad idea. The characters are driven and controlled by their feeds, except for the two main characters who learn to resist the feed (and one of them learns how to resist only because she got the feed late in life--after toddlerhood, that is, and her body rejects the connection). Here are some of the ways you see that having a feed is a bad deal:

--Having a feed (and possibly living in the destroyed environment of the world of Feed) gives a person lesions. Soon lesions become trendy (one is described as "like a necklace") and cool kids get artifical lesions (that is, artificially created open wounds).
--Because people are living so much in their own heads, they don't notice how they are destroying the world around them. The environment of the world of Feed is so bad that if they want to go in the ocean, they have to wear Hazmat suits. Beef is raised at a place that doesn't have any actual cows, just miles of tissue; there's a steak maze for agri-tainment.
--People are buying stupid things over their feeds, because they think they want them once they see them advertised--things like trendy clothing and fashionable things to eat (pot-stickers).
--Trends last for mere hours, or even minutes. At one point, three female characters go to the bathroom of a club and reappear with new hairstyles.
--Because people can look up anything instantly on their feeds, they don't bother to learn things. They have no idea what the difference is between a democracy and a republic, and even though at one point they wear "riot gear" reminiscent of what was worn at the Watts riot, Kent State, or the WTO riot, they have no idea what sparked any of those events.

How far away are we from this last example? First-year college students could identify the causes of one out of three riots (Kent State) last time I checked. How far away are we from any of this stuff?

Tune in next time for a discussion of the pros of having a Feed, much of it based on Steven Johnson's book Everything Bad Is Good For You.